A short, cinematic experience depicting the passing of time for a prisoner serving out his life sentence.
Game Design and Development - Tim Kaufmann and Alex Taylor
Screenwriter - Jessica Sinyard
Composer - Stephanie Taylor
Sound Design - Kevin Langhamer
Development time: 6 weeks
The Prisoner is a 3D, third person, narrative game for PC, in which a man is guided through his confined world observing the passage of time. The player makes decisions on the prisoner leading a social or solitary existence.
With a team of ten students across the NFTS, this was my most collaborative project so far and represents the culmination of a years worth of studying games design.