A short, cinematic experience depicting the passing of time for a prisoner serving out his life sentence.

Game Design and Development - Tim Kaufmann and Alex Taylor

Screenwriter - Jessica Sinyard

Composer - Stephanie Taylor

Sound Design - Kevin Langhamer

Development time: 6 weeks

The Prisoner is a 3D, third person, narrative game for PC, in which a man is guided through his confined world observing the passage of time. The player makes decisions on the prisoner leading a social or solitary existence.

With a team of ten students across the NFTS, this was my most collaborative project so far and represents the culmination of a years worth of studying games design.

© 2020 by Tim Kaufmann

  • TJ_Kaufmann
  • TJ_Kaufmann